| GLFX::Scene::Animation | Animation |
| GLFX::Scene::AnimationSet | A set of animations |
| GLFX::Scene::CameraNode | Camera node |
| GLFX::Color | Simple RGBA color class |
| GLFX::Scene::DefaultSceneBuilder | Default ISceneBuilder implementation |
| GLFX::Scene::DefaultVertex | Simple vertex |
| GLFX::EffectManager | This is the main class to access GLFX functionality |
| GLFX::EffectManager_DevIL | EffectManager extended with DevIL library |
| GLFX::EffectManager_FreeImage | EffectManager extended with FreeImage library |
| GLFX::Scene::Frame | Animation frame |
| GLFX::IEffect | Public interface to .glfx file |
| GLFX::IFont | Interface to font manipulation and rendering |
| GLFX::IFramebuffer | Interface to framebuffer object, allows rendering to texture |
| GLFX::IIndexBuffer | Index buffer interface |
| GLFX::IMesh | Interface to a mesh |
| GLFX::IObject | Base class for reference counted objects |
| GLFX::ISceneBuilder | Scene builder interface |
| GLFX::ISceneLoader | Inteface to a scene loader |
| GLFX::ITechnique | Public interface to a specified technique |
| GLFX::IVertexBuffer | Vertex buffer interface |
| GLFX::Scene::LightNode | Light node |
| GLFX::Scene::Material | A simple material |
| GLFX::Matrix3 | 3x3 matrix class |
| GLFX::Matrix4 | 4x4 matrix class |
| GLFX::Scene::MeshNode | Mesh node |
| GLFX::Scene::Node | A simple node |
| GLFX::Quat | Quaternion class |
| GLFX::VC_ATTRIBUTE_1F< IndexT > | Attribute descriptor generator |
| GLFX::VC_ATTRIBUTE_1UB< IndexT > | Attribute descriptor generator |
| GLFX::VC_ATTRIBUTE_2F< IndexT > | Attribute descriptor generator |
| GLFX::VC_ATTRIBUTE_2UB< IndexT > | Attribute descriptor generator |
| GLFX::VC_ATTRIBUTE_3F< IndexT > | Attribute descriptor generator |
| GLFX::VC_ATTRIBUTE_3UB< IndexT > | Attribute descriptor generator |
| GLFX::VC_ATTRIBUTE_4F< IndexT > | Attribute descriptor generator |
| GLFX::VC_ATTRIBUTE_4UB< IndexT > | Attribute descriptor generator |
| GLFX::Vec2 | 2-dimensional vector class |
| GLFX::Vec3 | 3-dimensional vector class |
| GLFX::Vec4 | 4-dimensional vector class |
| GLFX::VertexComponent | Vertex component |
| GLFX::VertexComponentGen< ArrayT, IndexT, CountT, TypeT > | Attribute descriptor generator |
| GLFX::VertexComponentInvalidGen | Attribute descriptor generator |
| GLFX::VertexFormat< Comp0, Comp1, Comp2, Comp3, Comp4, Comp5, Comp6, Comp7, Comp8, Comp9, Comp10, Comp11 > | Defines vertex format |