#include <glfx.h>
Inheritance diagram for GLFX::IObject:
Public Member Functions | |
virtual unsigned long | AddRef ()=0 |
virtual unsigned long | Release ()=0 |
virtual unsigned long GLFX::IObject::AddRef | ( | ) | [pure virtual] |
Increse reference count of this object.
Implemented in GLFX::Scene::Material.
virtual unsigned long GLFX::IObject::Release | ( | ) | [pure virtual] |
Decrese reference count of this object, and delete it when reference count is zero.
Implemented in GLFX::Scene::Material.