#include <glfxscene.h>
Public Types | |
typedef VertexFormat< VC_VERTEX_3F, VC_NORMAL_3F, VC_TEXTURE0_2F > | Format |
Public Attributes | |
Vec3 | position |
Vec3 | normal |
Vec2 | texture |
Vertex format definition.
Vertex position.
Vertex normal.
Vertex texture coordinate.