GLFX::Scene::CameraNode Class Reference

#include <glfxscene.h>

Inheritance diagram for GLFX::Scene::CameraNode:

GLFX::Scene::Node List of all members.

Public Member Functions

 CameraNode (const CameraNode &node)
virtual NodeClone ()
virtual int GetType ()
Matrix4 GetCameraTM () const
float GetFOV () const
void SetFOV (float fovx)

Constructor & Destructor Documentation

GLFX::Scene::CameraNode::CameraNode ( const CameraNode node  )  [inline]

Constructs camera node from another one.


Member Function Documentation

virtual Node* GLFX::Scene::CameraNode::Clone (  )  [inline, virtual]

Clone this node.

Reimplemented from GLFX::Scene::Node.

virtual int GLFX::Scene::CameraNode::GetType (  )  [inline, virtual]

Get node type.

Reimplemented from GLFX::Scene::Node.

Matrix4 GLFX::Scene::CameraNode::GetCameraTM (  )  const [inline]

Gets camera transform.

float GLFX::Scene::CameraNode::GetFOV (  )  const [inline]

Gets field-of-view.

void GLFX::Scene::CameraNode::SetFOV ( float  fovx  )  [inline]

Sets field-of-view.


The documentation for this class was generated from the following file:
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