#include <glfxscene.h>
Inheritance diagram for GLFX::Scene::CameraNode:

Public Member Functions | |
| CameraNode (const CameraNode &node) | |
| virtual Node * | Clone () |
| virtual int | GetType () |
| Matrix4 | GetCameraTM () const |
| float | GetFOV () const |
| void | SetFOV (float fovx) |
| GLFX::Scene::CameraNode::CameraNode | ( | const CameraNode & | node | ) | [inline] |
Constructs camera node from another one.
| virtual Node* GLFX::Scene::CameraNode::Clone | ( | ) | [inline, virtual] |
| virtual int GLFX::Scene::CameraNode::GetType | ( | ) | [inline, virtual] |
| Matrix4 GLFX::Scene::CameraNode::GetCameraTM | ( | ) | const [inline] |
Gets camera transform.
| float GLFX::Scene::CameraNode::GetFOV | ( | ) | const [inline] |
Gets field-of-view.
| void GLFX::Scene::CameraNode::SetFOV | ( | float | fovx | ) | [inline] |
Sets field-of-view.