#include <glfxil.h>
Inheritance diagram for GLFX::EffectManager_DevIL:
Public Member Functions | |
bool | FillTextureData (GLenum target, const char *name) |
Classes | |
struct | FileHandle |
bool GLFX::EffectManager_DevIL::FillTextureData | ( | GLenum | target, | |
const char * | name | |||
) | [inline, virtual] |
FillTextureData specialization to load data using DevIL library.
target | texture target | |
name | texture name |
Reimplemented from GLFX::EffectManager.