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00017 #ifndef __GLFXIL_H__
00018 #define __GLFXIL_H__
00019
00020 #include <IL/il.h>
00021
00022 #ifdef _MSC_VER
00023 #pragma comment(lib, "DevIL")
00024 #endif
00025
00026 namespace GLFX {
00027
00030 class EffectManager_DevIL : public EffectManager
00031 {
00032 public:
00033
00034 EffectManager_DevIL() {
00035 ilInit();
00036 ilSetRead(0, 0, MyEofProc, MyGetcProc, MyReadProc, MySeekProc, MyTellProc);
00037 ilEnable(IL_ORIGIN_SET);
00038 ilOriginFunc(IL_ORIGIN_LOWER_LEFT);
00039 MessageFormat(LOG_NOTICE, "This program uses DevIL (Developers Image Library) version %d, (C) %s.",
00040 ilGetInteger(IL_VERSION_NUM), ilGetString(IL_VENDOR));
00041 }
00042
00043 ~EffectManager_DevIL() {
00044 ilShutDown();
00045 }
00046
00051 bool FillTextureData(GLenum target, const char* name) {
00052 if(EffectManager::FillTextureData(target, name)) {
00053 return true;
00054 }
00055 if(target == GL_TEXTURE_1D) {
00056 return false;
00057 } else if(target == GL_TEXTURE_3D) {
00058 return false;
00059 } else if(target == GL_TEXTURE_CUBE_MAP) {
00060 return false;
00061 } else {
00062 FileHandle file;
00063 file.fxMgr = this;
00064 file.file = OpenFile(name, false);
00065 bool ok = false;
00066 if(file.file) {
00067 ILuint image;
00068 ilGenImages(1, &image);
00069 ilBindImage(image);
00070 if(ilLoadF(IL_TYPE_UNKNOWN, (ILHANDLE)&file))
00071 {
00072 ILint width = ilGetInteger(IL_IMAGE_WIDTH);
00073 ILint height = ilGetInteger(IL_IMAGE_HEIGHT);
00074 GLint glcomp;
00075 GLenum glformat;
00076 ILenum ilformat = ilGetInteger(IL_IMAGE_FORMAT);
00077 switch(ilformat)
00078 {
00079 case IL_LUMINANCE:
00080 glformat = GL_LUMINANCE;
00081 glcomp = 1;
00082 break;
00083 case IL_LUMINANCE_ALPHA:
00084 glformat = GL_LUMINANCE_ALPHA;
00085 glcomp = 2;
00086 break;
00087 default:
00088 glformat = GL_BGRA;
00089 ilformat = IL_BGRA;
00090 glcomp = 4;
00091 break;
00092 }
00093
00094 ilConvertImage(ilformat, IL_UNSIGNED_BYTE);
00095 GLubyte* data = ilGetData();
00096
00097 gluBuild2DMipmaps(target, 4, width, height, GL_BGRA, GL_UNSIGNED_BYTE, data);
00098
00099 ok = true;
00100 }
00101
00102 ilBindImage(0);
00103 ilDeleteImages(1, &image);
00104 CloseFile(file.file);
00105 }
00106 if(!ok) {
00107 return false;
00108 }
00109 return true;
00110 }
00111 }
00112
00113 private:
00114
00115 struct FileHandle
00116 {
00117 EffectManager_DevIL* fxMgr;
00118 void* file;
00119 };
00120
00121 static ILboolean ILAPIENTRY MyEofProc(ILHANDLE handle) {
00122 FileHandle* fh = (FileHandle*)handle;
00123 fh->fxMgr->Eof(fh->file);
00124 return false;
00125 }
00126
00127 static ILint ILAPIENTRY MyGetcProc(ILHANDLE handle) {
00128 unsigned char c;
00129 FileHandle* fh = (FileHandle*)handle;
00130 if(fh->fxMgr->ReadFile(fh->file, &c, 1) != 1) {
00131 return EOF;
00132 }
00133 return c;
00134 }
00135
00136 static ILint ILAPIENTRY MyReadProc(void *buffer, ILuint size, ILuint count, ILHANDLE handle) {
00137 FileHandle* fh = (FileHandle*)handle;
00138 return fh->fxMgr->ReadFile(fh->file, buffer, size * count);
00139 }
00140
00141 static ILint ILAPIENTRY MySeekProc(ILHANDLE handle, ILint offset, ILint origin) {
00142 FileHandle* fh = (FileHandle*)handle;
00143 return fh->fxMgr->SeekFile(fh->file, offset, origin);
00144 }
00145
00146 static ILint ILAPIENTRY MyTellProc(ILHANDLE handle) {
00147 FileHandle* fh = (FileHandle*)handle;
00148 return fh->fxMgr->TellFile(fh->file);
00149 }
00150 };
00151
00152 }
00153
00154 #endif // __GLFXIL_H__