AddRef()=0 | GLFX::IObject | [pure virtual] |
FindTechnique(const char *name)=0 | GLFX::IEffect | [pure virtual] |
GetParameterId(const char *name)=0 | GLFX::IEffect | [pure virtual] |
GetTechnique(long num)=0 | GLFX::IEffect | [pure virtual] |
GetTechniqueCount()=0 | GLFX::IEffect | [pure virtual] |
Release()=0 | GLFX::IObject | [pure virtual] |
ReloadTextures()=0 | GLFX::IEffect | [pure virtual] |
SetParameterFloat(long id, GLsizei components, GLsizei count, float *value)=0 | GLFX::IEffect | [pure virtual] |
SetParameterTexture(long id, GLuint texture)=0 | GLFX::IEffect | [pure virtual] |