| AddRef()=0 | GLFX::IObject | [pure virtual] |
| FindTechnique(const char *name)=0 | GLFX::IEffect | [pure virtual] |
| GetParameterId(const char *name)=0 | GLFX::IEffect | [pure virtual] |
| GetTechnique(long num)=0 | GLFX::IEffect | [pure virtual] |
| GetTechniqueCount()=0 | GLFX::IEffect | [pure virtual] |
| Release()=0 | GLFX::IObject | [pure virtual] |
| ReloadTextures()=0 | GLFX::IEffect | [pure virtual] |
| SetParameterFloat(long id, GLsizei components, GLsizei count, float *value)=0 | GLFX::IEffect | [pure virtual] |
| SetParameterTexture(long id, GLuint texture)=0 | GLFX::IEffect | [pure virtual] |