array | GLFX::VertexComponent | |
ComponentOffset(const VertexComponent *desc, const VertexComponent *component) | GLFX::VertexComponent | [static] |
count | GLFX::VertexComponent | |
DisableClientState(const VertexComponent *desc) | GLFX::VertexComponent | [static] |
EnableClientState(const VertexComponent *desc) | GLFX::VertexComponent | [static] |
FindComponentByArray(const VertexComponent *desc, GLenum array, int index) | GLFX::VertexComponent | [static] |
GetByteSize(int type, int count) | GLFX::VertexComponent | [static] |
GetVertexSize(const VertexComponent *desc) | GLFX::VertexComponent | [static] |
index | GLFX::VertexComponent | |
SetPointers(const VertexComponent *desc, int stride, void *ptr) | GLFX::VertexComponent | [static] |
type | GLFX::VertexComponent | |
VertexComponent() | GLFX::VertexComponent | [inline] |
VertexComponent(int arr, int id, int num, int tp) | GLFX::VertexComponent | [inline] |