| array | GLFX::VertexComponent | |
| ComponentOffset(const VertexComponent *desc, const VertexComponent *component) | GLFX::VertexComponent | [static] |
| count | GLFX::VertexComponent | |
| DisableClientState(const VertexComponent *desc) | GLFX::VertexComponent | [static] |
| EnableClientState(const VertexComponent *desc) | GLFX::VertexComponent | [static] |
| FindComponentByArray(const VertexComponent *desc, GLenum array, int index) | GLFX::VertexComponent | [static] |
| GetByteSize(int type, int count) | GLFX::VertexComponent | [static] |
| GetVertexSize(const VertexComponent *desc) | GLFX::VertexComponent | [static] |
| index | GLFX::VertexComponent | |
| SetPointers(const VertexComponent *desc, int stride, void *ptr) | GLFX::VertexComponent | [static] |
| type | GLFX::VertexComponent | |
| VertexComponent() | GLFX::VertexComponent | [inline] |
| VertexComponent(int arr, int id, int num, int tp) | GLFX::VertexComponent | [inline] |