Blend(Frame &result, const Frame &other, float otherWeight) const | GLFX::Scene::Frame | [inline] |
BlendRotation(Quat &result, const Frame &other, float otherWeight) const | GLFX::Scene::Frame | [inline] |
ComputeTM(Matrix4 &tm) const | GLFX::Scene::Frame | [inline] |
IsRotationOnly() const | GLFX::Scene::Frame | [inline] |
pos | GLFX::Scene::Frame | |
rot | GLFX::Scene::Frame | |
scl | GLFX::Scene::Frame |