| Blend(Frame &result, const Frame &other, float otherWeight) const | GLFX::Scene::Frame | [inline] |
| BlendRotation(Quat &result, const Frame &other, float otherWeight) const | GLFX::Scene::Frame | [inline] |
| ComputeTM(Matrix4 &tm) const | GLFX::Scene::Frame | [inline] |
| IsRotationOnly() const | GLFX::Scene::Frame | [inline] |
| pos | GLFX::Scene::Frame | |
| rot | GLFX::Scene::Frame | |
| scl | GLFX::Scene::Frame |