| alpha | GLFX::Color | |
| Alphaf() const | GLFX::Color | [inline] |
| ARGB() const | GLFX::Color | [inline] |
| ARGB() | GLFX::Color | [inline] |
| blue | GLFX::Color | |
| Bluef() const | GLFX::Color | [inline] |
| Color() (defined in GLFX::Color) | GLFX::Color | [inline] |
| Color(const Vec3 &v) | GLFX::Color | [inline] |
| Color(const Vec4 &v) | GLFX::Color | [inline] |
| Color(float r, float g, float b, float a=1.0f) | GLFX::Color | [inline] |
| Color(int r, int g, int b, int a=255) | GLFX::Color | [inline] |
| Color(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255) | GLFX::Color | [inline] |
| Color(const Color &c) | GLFX::Color | [inline] |
| Color(unsigned long c) | GLFX::Color | [inline] |
| Color(long c) | GLFX::Color | [inline] |
| Color(unsigned int c) | GLFX::Color | [inline] |
| Color(int c) | GLFX::Color | [inline] |
| Color(float c) | GLFX::Color | [inline] |
| green | GLFX::Color | |
| Greenf() const | GLFX::Color | [inline] |
| operator *(Color a, Color b) | GLFX::Color | [friend] |
| operator *=(Color c) | GLFX::Color | [inline] |
| operator unsigned char *() const | GLFX::Color | [inline] |
| operator Vec3() const | GLFX::Color | [inline] |
| operator Vec4() const | GLFX::Color | [inline] |
| red | GLFX::Color | |
| Redf() const | GLFX::Color | [inline] |