alpha | GLFX::Color | |
Alphaf() const | GLFX::Color | [inline] |
ARGB() const | GLFX::Color | [inline] |
ARGB() | GLFX::Color | [inline] |
blue | GLFX::Color | |
Bluef() const | GLFX::Color | [inline] |
Color() (defined in GLFX::Color) | GLFX::Color | [inline] |
Color(const Vec3 &v) | GLFX::Color | [inline] |
Color(const Vec4 &v) | GLFX::Color | [inline] |
Color(float r, float g, float b, float a=1.0f) | GLFX::Color | [inline] |
Color(int r, int g, int b, int a=255) | GLFX::Color | [inline] |
Color(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255) | GLFX::Color | [inline] |
Color(const Color &c) | GLFX::Color | [inline] |
Color(unsigned long c) | GLFX::Color | [inline] |
Color(long c) | GLFX::Color | [inline] |
Color(unsigned int c) | GLFX::Color | [inline] |
Color(int c) | GLFX::Color | [inline] |
Color(float c) | GLFX::Color | [inline] |
green | GLFX::Color | |
Greenf() const | GLFX::Color | [inline] |
operator *(Color a, Color b) | GLFX::Color | [friend] |
operator *=(Color c) | GLFX::Color | [inline] |
operator unsigned char *() const | GLFX::Color | [inline] |
operator Vec3() const | GLFX::Color | [inline] |
operator Vec4() const | GLFX::Color | [inline] |
red | GLFX::Color | |
Redf() const | GLFX::Color | [inline] |