GLFX::Scene::Animation Member List

This is the complete list of members for GLFX::Scene::Animation, including all inherited members.

Animation() (defined in GLFX::Scene::Animation)GLFX::Scene::Animation [inline]
ApplyAnimation(Node *node, float time) const GLFX::Scene::Animation [inline]
ApplyAnimationBlend(Node *node, float time, const Animation *otherAnim, float otherTime, float otherWeight)GLFX::Scene::Animation [inline]
ConvertTimeToFrameInterp(float time, unsigned long &frame, float &interp) constGLFX::Scene::Animation [inline]
GetEndTime() constGLFX::Scene::Animation [inline]
GetFrame(unsigned long frame, unsigned long node)GLFX::Scene::Animation [inline]
GetFrame(unsigned long frame, unsigned long node) constGLFX::Scene::Animation [inline]
GetFrameCount() constGLFX::Scene::Animation [inline]
GetLength() constGLFX::Scene::Animation [inline]
GetName() constGLFX::Scene::Animation [inline]
GetNodeCount() constGLFX::Scene::Animation [inline]
GetStartTime() constGLFX::Scene::Animation [inline]
Initialize(unsigned long nodeCount)GLFX::Scene::Animation [inline]
MultAnimation(Node *node, float time) const GLFX::Scene::Animation [inline]
MultAnimationBlend(Node *node, float time, const Animation *otherAnim, float otherTime, float otherWeight)GLFX::Scene::Animation [inline]
SetLength(unsigned long frameCount, float startTime, float frequency)GLFX::Scene::Animation [inline]
SetName(const char *name)GLFX::Scene::Animation [inline]
~Animation() (defined in GLFX::Scene::Animation)GLFX::Scene::Animation [inline]


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