| CheckGLErrors(const char *location=0) | GLFX::EffectManager | [inline] |
| CloseFile(void *file) | GLFX::EffectManager | [virtual] |
| CreateFramebuffer(long width, long height, long depthBits, long stencilBits) | GLFX::EffectManager | |
| CreateIndexBuffer(GLenum type, unsigned long size, GLenum usage, unsigned long pool) | GLFX::EffectManager | |
| CreateMesh(unsigned long numVert, unsigned long numIndex, unsigned long numGroup, GLenum primitiveType, VertexComponent *format, GLenum indexType, GLenum vertexUsage, GLenum indexUsage, unsigned long vertexPool, unsigned long indexPool) | GLFX::EffectManager | |
| CreateVertexBuffer(VertexComponent *format, unsigned long size, GLenum usage, unsigned long pool) | GLFX::EffectManager | |
| DeleteTexture(GLuint texture) | GLFX::EffectManager | |
| EffectManager() (defined in GLFX::EffectManager) | GLFX::EffectManager | |
| EffectManager_FreeImage() (defined in GLFX::EffectManager_FreeImage) | GLFX::EffectManager_FreeImage | [inline] |
| Eof(void *file) | GLFX::EffectManager | [virtual] |
| FillTextureData(GLenum target, const char *name) | GLFX::EffectManager_FreeImage | [inline, virtual] |
| Finalize() | GLFX::EffectManager | |
| GetEffectPool() | GLFX::EffectManager | |
| GetFontPool() | GLFX::EffectManager | |
| GetFPS() | GLFX::EffectManager | |
| IncrTexRefCount(GLuint texture) | GLFX::EffectManager | |
| Initialize(bool currentStateDefault) | GLFX::EffectManager | |
| LoadFont(const char *name, unsigned long fontSize) | GLFX::EffectManager | |
| LoadFX(const char *name) | GLFX::EffectManager | |
| LoadScene(const char *fileName, ISceneBuilder *sceneBuilder) | GLFX::EffectManager | |
| LoadTexture(GLenum target, const char *name) | GLFX::EffectManager | |
| LOG_DEBUG enum value | GLFX::EffectManager | |
| LOG_ERROR enum value | GLFX::EffectManager | |
| LOG_INFO enum value | GLFX::EffectManager | |
| LOG_NOTICE enum value | GLFX::EffectManager | |
| LOG_WARN enum value | GLFX::EffectManager | |
| LogGLInfo() | GLFX::EffectManager | |
| MakeAbsolutePath(const char *file, const char *referer) | GLFX::EffectManager | [virtual] |
| Message(long level, const char *message) | GLFX::EffectManager | [virtual] |
| MessageFormat(long level, const char *fmt,...) | GLFX::EffectManager | |
| OpenFile(const char *name, bool writeFile) | GLFX::EffectManager | [virtual] |
| POOL_HARDWARE enum value | GLFX::EffectManager | |
| POOL_HARDWARE_VBO enum value | GLFX::EffectManager | |
| POOL_SOFTWARE enum value | GLFX::EffectManager | |
| ReadFile(void *file, void *buffer, long bytes) | GLFX::EffectManager | [virtual] |
| RegisterSceneLoader(ISceneLoader *sceneLoader) | GLFX::EffectManager | |
| ReloadTextures() | GLFX::EffectManager | |
| SeekFile(void *file, long offset, long origin) | GLFX::EffectManager | [virtual] |
| TellFile(void *file) | GLFX::EffectManager | [virtual] |
| UpdateFPS() | GLFX::EffectManager | |
| ~EffectManager() (defined in GLFX::EffectManager) | GLFX::EffectManager | [virtual] |
| ~EffectManager_FreeImage() (defined in GLFX::EffectManager_FreeImage) | GLFX::EffectManager_FreeImage | [inline] |