CheckGLErrors(const char *location=0) | GLFX::EffectManager | [inline] |
CloseFile(void *file) | GLFX::EffectManager | [virtual] |
CreateFramebuffer(long width, long height, long depthBits, long stencilBits) | GLFX::EffectManager | |
CreateIndexBuffer(GLenum type, unsigned long size, GLenum usage, unsigned long pool) | GLFX::EffectManager | |
CreateMesh(unsigned long numVert, unsigned long numIndex, unsigned long numGroup, GLenum primitiveType, VertexComponent *format, GLenum indexType, GLenum vertexUsage, GLenum indexUsage, unsigned long vertexPool, unsigned long indexPool) | GLFX::EffectManager | |
CreateVertexBuffer(VertexComponent *format, unsigned long size, GLenum usage, unsigned long pool) | GLFX::EffectManager | |
DeleteTexture(GLuint texture) | GLFX::EffectManager | |
EffectManager() (defined in GLFX::EffectManager) | GLFX::EffectManager | |
Eof(void *file) | GLFX::EffectManager | [virtual] |
FillTextureData(GLenum target, const char *name) | GLFX::EffectManager | [virtual] |
Finalize() | GLFX::EffectManager | |
GetEffectPool() | GLFX::EffectManager | |
GetFontPool() | GLFX::EffectManager | |
GetFPS() | GLFX::EffectManager | |
IncrTexRefCount(GLuint texture) | GLFX::EffectManager | |
Initialize(bool currentStateDefault) | GLFX::EffectManager | |
LoadFont(const char *name, unsigned long fontSize) | GLFX::EffectManager | |
LoadFX(const char *name) | GLFX::EffectManager | |
LoadScene(const char *fileName, ISceneBuilder *sceneBuilder) | GLFX::EffectManager | |
LoadTexture(GLenum target, const char *name) | GLFX::EffectManager | |
LOG_DEBUG enum value | GLFX::EffectManager | |
LOG_ERROR enum value | GLFX::EffectManager | |
LOG_INFO enum value | GLFX::EffectManager | |
LOG_NOTICE enum value | GLFX::EffectManager | |
LOG_WARN enum value | GLFX::EffectManager | |
LogGLInfo() | GLFX::EffectManager | |
MakeAbsolutePath(const char *file, const char *referer) | GLFX::EffectManager | [virtual] |
Message(long level, const char *message) | GLFX::EffectManager | [virtual] |
MessageFormat(long level, const char *fmt,...) | GLFX::EffectManager | |
OpenFile(const char *name, bool writeFile) | GLFX::EffectManager | [virtual] |
POOL_HARDWARE enum value | GLFX::EffectManager | |
POOL_HARDWARE_VBO enum value | GLFX::EffectManager | |
POOL_SOFTWARE enum value | GLFX::EffectManager | |
ReadFile(void *file, void *buffer, long bytes) | GLFX::EffectManager | [virtual] |
RegisterSceneLoader(ISceneLoader *sceneLoader) | GLFX::EffectManager | |
ReloadTextures() | GLFX::EffectManager | |
SeekFile(void *file, long offset, long origin) | GLFX::EffectManager | [virtual] |
TellFile(void *file) | GLFX::EffectManager | [virtual] |
UpdateFPS() | GLFX::EffectManager | |
~EffectManager() (defined in GLFX::EffectManager) | GLFX::EffectManager | [virtual] |